![]() Because the gut wants what it can get - now - to the detriment of logic and the goodwill of all men. “I’m bored - I can’t get a cheap beer and hotdog at 2am. But they’re eclipsed on the smaller scale by the contextual, individual right - the relative, in-the-moment wrong. Upper-middle class quasi-Anglo Saxon male?Ĭapitalist dystopia is built for that target market.Īnd that’s where relativity comes in. I was (and am) more-or-less anglo-saxon, male… Man, maybe I was in the upper-middle class. I came… with limited debt, and relative economic freedom. I came to LA pre-educated from a socialist system. The… capitalist dystopia - where today’s joy is predicated near-entirely upon generations of subtle, class-defining, society-dividing suffering.Īnd it’s for the most moral-relativist reason of all: There’s nothing really to… do, in the “throw money at some entertainment” sense.Īnd it’s… because people aren’t cheap. ![]() I think the rest will apply…. The irresistible pull toward the middle. I’ll leave the deeper social commentary until I’ve got more of a tenure to make the claim but… Which is… effectively… Scandinavian Australia. They don’t band together to achieve beautiful works. They pursue… what’s good for them in context. The relative good. People can’t be free - not in the libertarian sense of the word. I had seen what the ultimate outcomes of this economic conservatism were. ![]() The fact that… owing to the lack of labor laws or proper wages, everything was cheap and available and entirely at the whim of the disgusting consumer (me).Īnd for one reason or another I left LA for Denmark - as a pure socialist. At the expense of all of these bad things. Long-term safety anxiety.īut I loved it, too. The atmosphere of… constant fear of homelessness. I don’t know what you’d call it. Economic conservative / Social Liberal.Īnd then I lived in LA. Lazy people with… myopic, traditionalist worldviews, working together in a mass, poorly-dressed effort to pull everybody into the middle. A heaping helping of systemic racism … but a helping that pales in comparison to America. Call it… the… lazy socialist fry-pan of the world. I spent the first… 28-odd years of my life in Australia. Or as my ultra-descriptive file-naming convention renders it: Again, just… pixels splattered onto a raw texture in Unity.Īgain, unable to cross itself. This time… with a maximum branches-per-node of like… 10, maybe. So now I’m digging through longterm memory and Trello - trying to figure out where this crazy train is going. The enormous “perk” of living in Denmark is the short working hours and cultural aversion to overtime. The challenge, this week… is to attempt to remember what I wanted to do with my life. So when I say to myself “ I’ll blog daily”, I’ve still got that grace period on the next morning. So: Thursday extends to ~09:00 Friday morning. ![]() My perception of time stretches days into their following mornings. It’s Friday morning, 6:53am here in Denmark. The tree itself is drawn in regular and strangely-chosen pink, and then, for each node, a random circular ‘dot’ of semi-transparent pink is added. The background is colored by a random distribution of semi-transparent, circular ‘dots’ (like… 15 pixels in radius). But - with a sort of… more organic coloring strategy. The rules? Another tree that can’t cross itself, with a maximum of 2 branches per node. Again… just… dumping pixels without a care in the world. It’s super simple but has a dry, organic feel to it.Īnother generative algorithm - using a straight-up texture in Unity. In the final image - the canvas is randomly spattered with black primer, and random-angle, random-origin brushstrokes are applied alllll over it. In the second image - the base and left of the canvas are primed with black paint, and the brush is sent horizontally and upward - the latter taking on a slightly rotated, random angle. In the first image - the edges of the canvas are primed with black paint, and then the brush is sent horizontally and vertically a whole bunch of times. Place a proportion of your current paint onto the current pixel, mixing with whatever color is already there (e.g: the canvas color).ĭecrease the amount of paint you are currently carrying. Mix it with whatever paint you are currently carrying. Pick up a proportion of the amount of paint on your current pixel. Then, a ‘dry brush’ is run over the texture at a given angle. The texture is primed with a series of pixels with an “amount” of paint assigned to each. Once more - an algorithm using the Unity engine, straight pixels onto a straight texture. From memory, I call this the “ dry brush” algorithm.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |